791 lines
26 KiB
Text
791 lines
26 KiB
Text
import "pkg:/source/enums/MediaPlaybackState.bs"
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import "pkg:/source/utils/config.bs"
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import "pkg:/source/utils/parsedUrl.bs"
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function isNodeEvent(msg, field as string) as boolean
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return type(msg) = "roSGNodeEvent" and msg.getField() = field
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end function
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function getMsgPicker(msg, subnode = "" as string) as object
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node = msg.getRoSGNode()
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' Subnode allows for handling alias messages
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if subnode <> ""
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node = node.findNode(subnode)
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end if
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coords = node.rowItemSelected
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target = node.content.getChild(coords[0]).getChild(coords[1])
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return target
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end function
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function getButton(msg, subnode = "buttons" as string) as object
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buttons = msg.getRoSGNode().findNode(subnode)
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if buttons = invalid then return invalid
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active_button = buttons.focusedChild
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return active_button
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end function
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function leftPad(base as string, fill as string, length as integer) as string
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while len(base) < length
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base = fill + base
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end while
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return base
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end function
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function ticksToHuman(ticks as longinteger) as string
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totalSeconds = int(ticks / 10000000)
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hours = stri(int(totalSeconds / 3600)).trim()
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minutes = stri(int((totalSeconds - (val(hours) * 3600)) / 60)).trim()
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seconds = stri(totalSeconds - (val(hours) * 3600) - (val(minutes) * 60)).trim()
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if val(hours) > 0 and val(minutes) < 10 then minutes = "0" + minutes
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if val(seconds) < 10 then seconds = "0" + seconds
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r = ""
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if val(hours) > 0 then r = hours + ":"
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r = r + minutes + ":" + seconds
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return r
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end function
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function ticksToAudioGuide(ticks as longinteger) as string
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totalSeconds = int(ticks / 10000000)
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hours = stri(int(totalSeconds / 3600)).trim()
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minutes = stri(int((totalSeconds - (val(hours) * 3600)) / 60)).trim()
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seconds = stri(totalSeconds - (val(hours) * 3600) - (val(minutes) * 60)).trim()
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if val(hours) > 0 and val(minutes) < 10 then minutes = "0" + minutes
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if val(seconds) < 10 then seconds = "0" + seconds
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r = ""
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if val(hours) > 0 then r = hours + " hours, "
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r = `${r} ${minutes} minutes, ${seconds} seconds`
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return r
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end function
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function secondsToHuman(totalSeconds as integer, addLeadingMinuteZero as boolean) as string
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humanTime = ""
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hours = stri(int(totalSeconds / 3600)).trim()
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minutes = stri(int((totalSeconds - (val(hours) * 3600)) / 60)).trim()
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seconds = stri(totalSeconds - (val(hours) * 3600) - (val(minutes) * 60)).trim()
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if val(hours) > 0 or addLeadingMinuteZero
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if val(minutes) < 10
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minutes = "0" + minutes
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end if
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end if
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if val(seconds) < 10
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seconds = "0" + seconds
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end if
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if val(hours) > 0
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hours = hours + ":"
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else
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hours = ""
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end if
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humanTime = hours + minutes + ":" + seconds
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return humanTime
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end function
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' Format time as 12 or 24 hour format based on system clock setting
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function formatTime(time) as string
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hours = time.getHours()
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minHourDigits = 1
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if m.global.device.clockFormat = "12h"
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meridian = "AM"
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if hours = 0
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hours = 12
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meridian = "AM"
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else if hours = 12
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hours = 12
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meridian = "PM"
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else if hours > 12
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hours = hours - 12
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meridian = "PM"
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end if
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else
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' For 24hr Clock, no meridian and pad hours to 2 digits
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minHourDigits = 2
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meridian = ""
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end if
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return Substitute("{0}:{1} {2}", leftPad(stri(hours).trim(), "0", minHourDigits), leftPad(stri(time.getMinutes()).trim(), "0", 2), meridian)
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end function
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function div_ceiling(a as integer, b as integer) as integer
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if a < b then return 1
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if int(a / b) = a / b
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return a / b
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end if
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return a / b + 1
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end function
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'Returns the item selected or -1 on backpress or other unhandled closure of dialog.
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function get_dialog_result(dialog, port)
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while dialog <> invalid
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msg = wait(0, port)
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if isNodeEvent(msg, "backPressed")
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return -1
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else if isNodeEvent(msg, "itemSelected")
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return dialog.findNode("optionList").itemSelected
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end if
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end while
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'Dialog has closed outside of this loop, return -1 for failure
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return -1
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end function
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function lastFocusedChild(obj as object) as object
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if isValid(obj)
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if isValid(obj.focusedChild) and isValid(obj.focusedChild.focusedChild) and LCase(obj.focusedChild.focusedChild.subType()) = "tvseasondetails"
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if isValid(obj.focusedChild.focusedChild.lastFocus)
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return obj.focusedChild.focusedChild.lastFocus
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end if
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end if
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child = obj
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for i = 0 to obj.getChildCount()
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if isValid(obj.focusedChild)
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child = child.focusedChild
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end if
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end for
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return child
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else
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return invalid
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end if
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end function
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function show_dialog(message as string, options = [], defaultSelection = 0) as integer
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lastFocus = lastFocusedChild(m.scene)
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dialog = createObject("roSGNode", "JFMessageDialog")
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if options.count() then dialog.options = options
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if message.len() > 0
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reg = CreateObject("roFontRegistry")
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font = reg.GetDefaultFont()
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dialog.fontHeight = font.GetOneLineHeight()
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dialog.fontWidth = font.GetOneLineWidth(message, 999999999)
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dialog.message = message
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end if
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if defaultSelection > 0
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dialog.findNode("optionList").jumpToItem = defaultSelection
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end if
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dialog.visible = true
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m.scene.appendChild(dialog)
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dialog.setFocus(true)
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group = m.global.sceneManager.callFunc("getActiveScene")
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if isValid(group)
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group.lastFocus = dialog.findNode("optionList")
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end if
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port = CreateObject("roMessagePort")
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dialog.observeField("backPressed", port)
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dialog.findNode("optionList").observeField("itemSelected", port)
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result = get_dialog_result(dialog, port)
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m.scene.removeChildIndex(m.scene.getChildCount() - 1)
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lastFocus.setFocus(true)
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group = m.global.sceneManager.callFunc("getActiveScene")
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if isValid(group)
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group.lastFocus = lastFocus
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end if
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return result
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end function
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function message_dialog(message = "" as string)
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return show_dialog(message, ["OK"])
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end function
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function option_dialog(options, message = "", defaultSelection = 0) as integer
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return show_dialog(message, options, defaultSelection)
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end function
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function capitalize(input as string) as string
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return UCase(input.left(1)) + input.mid(1)
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end function
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' take an incomplete url string and use it to make educated guesses about
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' the complete url. then tests these guesses to see if it can find a jf server
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' returns the url of the server it found, or an empty string
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function inferServerUrl(url as string) as string
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' if this server is already stored, just use the value directly
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' the server had to get resolved in the first place to get into the registry
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saved = get_setting("saved_servers")
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if isValid(saved)
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savedServers = ParseJson(saved)
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if isValid(savedServers.lookup(url)) then return url
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end if
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port = CreateObject("roMessagePort")
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hosts = CreateObject("roAssociativeArray")
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reqs = []
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candidates = urlCandidates(url)
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for each endpoint in candidates
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req = CreateObject("roUrlTransfer")
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reqs.push(req) ' keep in scope outside of loop, else -10001
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finalUrl = `${endpoint.proto}://${endpoint.host}${endpoint.port = "" ? "" : `:${endpoint.port}`}${endpoint.path}`
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req.seturl(`${finalUrl}/system/info/public${endpoint.query = "" ? "" : `?${endpoint.query}`}`)
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req.setMessagePort(port)
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hosts.addreplace(req.getidentity().ToStr(), `${finalUrl}${endpoint.query = "" ? "" : `?${endpoint.query}`}`)
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if isStringEqual(endpoint.proto, "https")
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req.setCertificatesFile("common:/certs/ca-bundle.crt")
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end if
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req.AsyncGetToString()
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end for
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handled = 0
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timeout = CreateObject("roTimespan")
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if hosts.count() > 0
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while timeout.totalseconds() < 15
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resp = wait(0, port)
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if type(resp) = "roUrlEvent"
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' TODO
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' if response code is a 300 redirect then we should return the redirect url
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' Make sure this happens or make it happen
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if resp.GetResponseCode() = 200 and isJellyfinServer(resp.GetString())
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selectedUrl = hosts.lookup(resp.GetSourceIdentity().ToStr())
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return selectedUrl
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end if
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end if
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handled += 1
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if handled = reqs.count()
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return ""
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end if
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end while
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end if
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return ""
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end function
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function isString(input as dynamic) as boolean
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if isStringEqual(type(input), "roString") then return true
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if isStringEqual(type(input), "String") then return true
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return false
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end function
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' this is the "educated guess" logic for inferServerUrl that generates a list of complete url's as candidates
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' for the tests in inferServerUrl. takes an incomplete url as an arg and returns a list of extrapolated
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' full urls. returned urls are all ParsedUrls.
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function urlCandidates(input as string)
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url = ParsedUrl(input)
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' if the parsed url is invalid then the string is not a valid url
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if not isValid(url) then return []
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supportedProtos = ["http", "https"]
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protoCandidates = isValidAndNotEmpty(url.proto) ? [url.proto] : supportedProtos ' if no proto was declared, try all supported
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urlPort = isValidAndNotEmpty(url.port) ? `:${url.port}` : ""
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urlQuery = isValidAndNotEmpty(url.query) ? `?${url.query}` : ""
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finalCandidates = []
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for each proto in protoCandidates:
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finalCandidates.push(ParsedUrl(`${proto}://${url.host}${urlPort}${url.path}${urlQuery}`))
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if not isValidAndNotEmpty(url.port) ' if the port isn't defined, use default jellyfin and proto ports
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' jellyfin defaults
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if isStringEqual(proto, "https")
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finalCandidates.push(ParsedUrl(`${url.proto}://${url.host}:8920${url.path}${urlQuery}`))
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else if isStringEqual(proto, "http")
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finalCandidates.push(ParsedUrl(`${url.proto}://${url.host}:8096${url.path}${urlQuery}`))
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end if
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end if
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end for
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return finalCandidates
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end function
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sub setFieldTextValue(field, value)
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node = m.top.findNode(field)
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if node = invalid or value = invalid then return
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' Handle non strings... Which _shouldn't_ happen, but hey
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if type(value) = "roInt" or type(value) = "Integer"
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value = str(value).trim()
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else if type(value) = "roFloat" or type(value) = "Float"
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value = str(value).trim()
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else if type(value) <> "roString" and type(value) <> "String"
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value = ""
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end if
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node.text = value
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end sub
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' Returns whether or not passed value is valid
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function isValid(input as dynamic) as boolean
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return input <> invalid
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end function
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' Returns whether or not passed value is a number
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function isNumber(input as dynamic) as boolean
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if not isValid(input) then return false
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itemType = type(input)
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if inArray(["roInt", "Integer"], itemType) then return true
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if inArray(["roLongInteger", "LongInteger"], itemType) then return true
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if inArray(["roFloat", "Float"], itemType) then return true
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if inArray(["roDouble", "Double"], itemType) then return true
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return false
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end function
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' Returns whether or not passed string values are equal
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function isStringEqual(input1, input2) as boolean
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if not isAllValid([input1, input2]) then return false
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if type(input1) <> "roString" and type(input1) <> "String" then return false
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if type(input2) <> "roString" and type(input2) <> "String" then return false
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return LCase(input1) = LCase(input2)
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end function
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' Returns whether or not all items in passed array are valid
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function isAllValid(input as object) as boolean
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for each item in input
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if not isValid(item) then return false
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end for
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return true
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end function
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' isChainValid: Returns whether or not all the properties in the passed property chain are valid.
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' Stops evaluating at first found false value
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'
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' @param {dynamic} root - high-level object to test property chain against
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' @param {string} propertyPath - chain of properties under root object to test
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' @return {boolean} indicating if all properties in chain are valid
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function isChainValid(root as dynamic, propertyPath as string) as boolean
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rootPath = root
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properties = propertyPath.Split(".")
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if not isValid(rootPath) then return false
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' Root path is valid, and no properties were passed. Return state of root
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if properties.count() = 0 then return true
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if properties[0] = "" then return true
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rootPath = rootPath.LookupCI(properties[0])
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if not isValid(rootPath) then return false
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properties.shift()
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if properties.count() <> 0
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nextPath = properties.join(".")
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return isChainValid(rootPath, nextPath)
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end if
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return true
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end function
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' chainLookupReturn: Loops through passed chain of properties and returns final property chain if chain is valid
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' Returns passed default if the chain of properties is invalid
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'
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' @param {dynamic} root - high-level object to test property chain against
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' @param {string} propertyPath - chain of properties under root object to test
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' @param {dynamic} default - value to return if chain of properties is invalid
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' @return {dynamic} value of final chain of properties
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function chainLookupReturn(root as dynamic, propertyPath as string, default as dynamic) as dynamic
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rootPath = root
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regex = CreateObject("roRegex", "[^\.`]+|`[^`]+`", "")
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properties = regex.MatchAll(propertyPath)
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if not isValid(rootPath) then return default
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' Root path is valid, and no properties were passed. Return state of root
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if properties.count() = 0 then return rootPath
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if properties[0].count() = 0 then return rootPath
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if properties[0][0] = "" then return rootPath
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rootPath = rootPath.LookupCI(properties[0][0].Replace("`", ""))
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if not isValid(rootPath) then return default
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propertyLength = Len(properties[0][0])
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properties.shift()
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if properties.count() <> 0
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nextPath = propertyPath.Mid(propertyLength + 1)
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return chainLookupReturn(rootPath, nextPath, default)
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end if
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return rootPath
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end function
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' chainLookup: Returns value from property chain using case insensitive lookups
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'
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' @param {dynamic} root - high-level object to test property chain against
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' @param {string} propertyPath - chain of properties under root object to test
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' @return {dynamic} value of requested item
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function chainLookup(root as dynamic, propertyPath as string) as dynamic
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rootPath = root
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properties = propertyPath.Split(".")
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if not isValid(rootPath) then return rootPath
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' Root path is valid, and no properties were passed. Return root
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if properties.count() = 0 then return rootPath
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if properties[0] = "" then return rootPath
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rootPath = rootPath.LookupCI(properties[0])
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if not isValid(rootPath) then return invalid
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properties.shift()
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if properties.count() = 0 then return rootPath
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nextPath = properties.join(".")
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return chainLookup(rootPath, nextPath)
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end function
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' Returns whether or not passed value is valid and not empty
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' Accepts a string, or any countable type (arrays and lists)
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function isValidAndNotEmpty(input as dynamic) as boolean
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if not isValid(input) then return false
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' Use roAssociativeArray instead of list so we get access to the doesExist() method
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countableTypes = { "array": 1, "list": 1, "roarray": 1, "roassociativearray": 1, "rolist": 1 }
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inputType = LCase(type(input))
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if inputType = "string" or inputType = "rostring"
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trimmedInput = input.trim()
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return trimmedInput <> ""
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else if inputType = "rosgnode"
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inputId = input.id
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return inputId <> invalid
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else if countableTypes.doesExist(inputType)
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return input.count() > 0
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else
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print "Called isValidAndNotEmpty() with invalid type: ", inputType
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return false
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end if
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end function
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' Returns true if the string is a loopback, such as 'localhost' or '127.0.0.1'
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function isLocalhost(url as string) as boolean
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' https://stackoverflow.com/questions/8426171/what-regex-will-match-all-loopback-addresses
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rgx = CreateObject("roRegex", "^localhost$|^127(?:\.[0-9]+){0,2}\.[0-9]+$|^(?:0*\:)*?:?0*1$", "i")
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return rgx.isMatch(url)
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end function
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' Rounds number to nearest integer
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function roundNumber(f as float) as integer
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' BrightScript only has a "floor" round
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' This compares floor to floor + 1 to find which is closer
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m = int(f)
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n = m + 1
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x = abs(f - m)
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y = abs(f - n)
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if y > x
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return m
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else
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return n
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end if
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end function
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' Converts ticks to minutes
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function getMinutes(ticks) as integer
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' A tick is .1ms, so 1/10,000,000 for ticks to seconds,
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' then 1/60 for seconds to minutes... 1/600,000,000
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return roundNumber(ticks / 600000000.0)
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end function
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'
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' Returns whether or not the channel version number is higher than the passed version number
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function ChannelVersionUpdated(versionToCheck)
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if not isValidAndNotEmpty(versionToCheck) then return true
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version = versionToCheck.split(".")
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if version.Count() < 3
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for i = version.Count() to 3 step 1
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version.push("0")
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end for
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end if
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currentVersion = m.global.app.version.split(".")
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' Check Major version
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if currentVersion[0].ToInt() > version[0].ToInt() then return true
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' Check Minor version
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if currentVersion[1].ToInt() > version[1].ToInt() then return true
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' Check Patch version
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if currentVersion[2].ToInt() > version[2].ToInt() then return true
|
|
|
|
return false
|
|
end function
|
|
|
|
function findNodeBySubtype(node, subtype)
|
|
foundNodes = []
|
|
|
|
for each child in node.getChildren(-1, 0)
|
|
if lcase(child.subtype()) = "group"
|
|
return findNodeBySubtype(child, subtype)
|
|
end if
|
|
|
|
if lcase(child.subtype()) = lcase(subtype)
|
|
foundNodes.push({
|
|
node: child,
|
|
parent: node
|
|
})
|
|
end if
|
|
end for
|
|
|
|
return foundNodes
|
|
end function
|
|
|
|
function AssocArrayEqual(Array1 as object, Array2 as object) as boolean
|
|
if not isValid(Array1) or not isValid(Array2)
|
|
return false
|
|
end if
|
|
|
|
if not Array1.Count() = Array2.Count()
|
|
return false
|
|
end if
|
|
|
|
for each key in Array1
|
|
if not Array2.DoesExist(key)
|
|
return false
|
|
end if
|
|
|
|
if Array1[key] <> Array2[key]
|
|
return false
|
|
end if
|
|
end for
|
|
|
|
return true
|
|
end function
|
|
|
|
' Search string array for search value. Return if it's found
|
|
function inArray(haystack as object, needle as dynamic) as boolean
|
|
valueToFind = needle
|
|
|
|
if LCase(type(valueToFind)) <> "rostring" and LCase(type(valueToFind)) <> "string"
|
|
valueToFind = str(needle)
|
|
end if
|
|
|
|
for each item in haystack
|
|
if isStringEqual(item, valueToFind) then return true
|
|
end for
|
|
|
|
return false
|
|
end function
|
|
|
|
function toString(input) as string
|
|
if LCase(type(input)) = "rostring" or LCase(type(input)) = "string"
|
|
return input
|
|
end if
|
|
|
|
return str(input)
|
|
end function
|
|
|
|
'
|
|
' startLoadingSpinner: Start a loading spinner and attach it to the main BaseScene.
|
|
' Displays an invisible ProgressDialog node by default to disable keypresses while loading.
|
|
'
|
|
' @param {boolean} [disableRemote=true]
|
|
sub startLoadingSpinner(disableRemote = true as boolean)
|
|
if not isValid(m.scene)
|
|
m.scene = m.top.getScene()
|
|
end if
|
|
|
|
if not m.scene.isLoading
|
|
m.scene.disableRemote = disableRemote
|
|
m.scene.isLoading = true
|
|
end if
|
|
end sub
|
|
|
|
sub stopLoadingSpinner()
|
|
if not isValid(m.scene)
|
|
m.scene = m.top.getScene()
|
|
end if
|
|
|
|
if m.scene.isLoading
|
|
m.scene.disableRemote = false
|
|
m.scene.isLoading = false
|
|
end if
|
|
end sub
|
|
|
|
' accepts the raw json string of /system/info/public and returns
|
|
' a boolean indicating if ProductName is "Jellyfin Server"
|
|
function isJellyfinServer(systemInfo as object) as boolean
|
|
data = ParseJson(systemInfo)
|
|
if isValid(data) and isValid(data.ProductName)
|
|
return LCase(data.ProductName) = m.global.constants.jellyfin_server
|
|
end if
|
|
return false
|
|
end function
|
|
|
|
' Takes an array of data, shuffles the order, then returns the array
|
|
' uses the Fisher-Yates shuffling algorithm
|
|
function shuffleArray(array as object) as object
|
|
for i = array.count() - 1 to 0 step -1
|
|
j = Rnd(i + 1) - 1
|
|
t = array[i] : array[i] = array[j] : array[j] = t
|
|
end for
|
|
return array
|
|
end function
|
|
|
|
' convert value to boolean and return value
|
|
function toBoolean(value as dynamic) as dynamic
|
|
if value = invalid then return invalid
|
|
if Type(value) = "Boolean" then return value
|
|
if Type(value) <> "String" then return value
|
|
|
|
if value = "true"
|
|
return true
|
|
else if value = "false"
|
|
return false
|
|
else
|
|
return value
|
|
end if
|
|
end function
|
|
|
|
' focusAudioMiniPlayer: Moves cursor focus to audio mini player, it it's shown
|
|
'
|
|
sub focusAudioMiniPlayer()
|
|
scene = m.top.getScene()
|
|
if not isValid(scene) then return
|
|
|
|
audioMiniPlayer = scene.findNode("audioMiniPlayer")
|
|
if not isValid(audioMiniPlayer) then return
|
|
|
|
if not audioMiniPlayer.callFunc("isVisible") then return
|
|
|
|
audioMiniPlayer.callFunc("setSelected", true)
|
|
audioMiniPlayer.setfocus(true)
|
|
end sub
|
|
|
|
' Hides the audio mini player
|
|
sub hideAudioMiniPlayer()
|
|
scene = m.top.getScene()
|
|
if not isValid(scene) then return
|
|
|
|
audioMiniPlayer = scene.findNode("audioMiniPlayer")
|
|
if not isValid(audioMiniPlayer) then return
|
|
|
|
audioMiniPlayer.callFunc("setVisible", false)
|
|
end sub
|
|
|
|
' isSelectedAudioMiniPlayer: Returns bool value indicating if audio mini player is selected
|
|
'
|
|
function isSelectedAudioMiniPlayer() as boolean
|
|
scene = m.top.getScene()
|
|
if not isValid(scene) then return false
|
|
|
|
audioMiniPlayer = scene.findNode("audioMiniPlayer")
|
|
if not isValid(audioMiniPlayer) then return false
|
|
|
|
return audioMiniPlayer.callFunc("isSelected")
|
|
end function
|
|
|
|
' toggleActiveAudioPlayback: Toggles the loaded audio player item without changing queue position.
|
|
'
|
|
function toggleActiveAudioPlayback() as boolean
|
|
if isStringEqual(m.global.audioPlayer.state, MediaPlaybackState.PLAYING)
|
|
stopLoadingSpinner()
|
|
m.global.audioPlayer.control = "pause"
|
|
return true
|
|
end if
|
|
|
|
if isStringEqual(m.global.audioPlayer.state, MediaPlaybackState.PAUSED)
|
|
stopLoadingSpinner()
|
|
m.global.audioPlayer.control = "resume"
|
|
return true
|
|
end if
|
|
|
|
if isStringEqual(m.global.audioPlayer.state, MediaPlaybackState.BUFFERING)
|
|
return true
|
|
end if
|
|
|
|
if isStringEqual(m.global.audioPlayer.state, MediaPlaybackState.FINISHED)
|
|
currentItem = m.global.queueManager.callFunc("getCurrentItem")
|
|
if not isValid(currentItem) then return false
|
|
|
|
if isValidAndNotEmpty(m.global.audioPlayer.id) and isValidAndNotEmpty(currentItem.id)
|
|
if isStringEqual(m.global.audioPlayer.id, currentItem.id)
|
|
stopLoadingSpinner()
|
|
m.global.audioPlayer.control = "play"
|
|
return true
|
|
end if
|
|
end if
|
|
|
|
return false
|
|
end if
|
|
|
|
return false
|
|
end function
|
|
|
|
' toggleAudioMiniPlayerPlayback: Toggles active mini-player audio playback if shown.
|
|
'
|
|
function toggleAudioMiniPlayerPlayback() as boolean
|
|
scene = m.top.getScene()
|
|
if not isValid(scene) then return false
|
|
|
|
audioMiniPlayer = scene.findNode("audioMiniPlayer")
|
|
if not isValid(audioMiniPlayer) then return false
|
|
if not audioMiniPlayer.callFunc("isVisible") then return false
|
|
if audioMiniPlayer.callFunc("isSelected") then return true
|
|
|
|
return toggleActiveAudioPlayback()
|
|
end function
|
|
|
|
function findDefaultTrack(streams as dynamic)
|
|
' Usually the first audio stream, so this should be fast.
|
|
' But it's not always the first audio stream :-(
|
|
for i = 0 to streams.Count() - 1
|
|
if isStringEqual(streams[i].LookupCI("type"), "audio")
|
|
if chainLookupReturn(streams[i], "IsDefault", false)
|
|
return i
|
|
end if
|
|
end if
|
|
end for
|
|
|
|
' No default? Return the first one.
|
|
return 1
|
|
end function
|
|
|
|
function getDefaultAudioTrackIndex(streams as dynamic)
|
|
for i = 0 to streams.Count() - 1
|
|
if isStringEqual(streams[i].LookupCI("type"), "audio")
|
|
if chainLookupReturn(streams[i], "IsDefault", false)
|
|
return i
|
|
end if
|
|
end if
|
|
end for
|
|
|
|
return -1
|
|
end function
|
|
|
|
function serverVersionMeetsMinimumRequirements(systemVersion as string, targetVersion as roArray) as boolean
|
|
version = systemVersion.split(".")
|
|
if version.Count() < 3
|
|
for i = version.Count() to 3 step 1
|
|
version.push("0")
|
|
end for
|
|
end if
|
|
|
|
' Check Major version
|
|
if targetVersion[0] < version[0].ToInt() then return true
|
|
if targetVersion[0] > version[0].ToInt() then return false
|
|
|
|
' Check Minor version
|
|
if targetVersion[1] < version[1].ToInt() then return true
|
|
if targetVersion[1] > version[1].ToInt() then return false
|
|
|
|
' Check Patch version
|
|
if targetVersion[2] < version[2].ToInt() then return true
|
|
if targetVersion[2] > version[2].ToInt() then return false
|
|
|
|
' Server is the exact version needed
|
|
return true
|
|
end function
|
|
|
|
' MaskGroup sizes are not automatically scaled by SceneGraph on HD devices
|
|
' when using an FHD design resolution. Apply HD_SCALE_FACTOR to keep
|
|
' masks aligned correctly. Callers should use asset/maskSize values divisible
|
|
' by 3 (e.g. 66, not 64) to avoid truncation error from Int().
|
|
' isHDDevice is cached on m.global.device at startup (see SaveDeviceToGlobal
|
|
' in globals.bs) to avoid repeated roDeviceInfo lookups as more MaskGroup
|
|
' usages are added.
|
|
const HD_SCALE_FACTOR = 2.0 / 3.0
|
|
|
|
function scaleMaskSize(size as integer) as integer
|
|
if chainLookupReturn(m.global.device, "isHDDevice", false)
|
|
return Int(size * HD_SCALE_FACTOR)
|
|
end if
|
|
|
|
return size
|
|
end function
|